Back from Billund (with a sidetrip to a hotel on the west coast, about which more in a future entry), after a very successful BIONICLE story meeting. So I thought it would be a good time to answer some of the questions I get about how the story is put together and how the story meetings work.
We went into this meeting with a very, very basic idea for 2008, which had been approved by top management. The whole team was there -- myself, representing the actual writing end; Leah, the web producer; Lena, head of the team and in charge of overseeing the franchise as a whole; Birgitte, who works closely with Lena and does things like maintain the names list, put together the story bible from disparate sources, and much, much more; Christoffer, long-time head of set design for BIONICLE; and Christian and Jeppe, both of whom work for Advance, a Danish creative/advertising agency that has been working on BIONICLE since day one. (Christian, by the way, is the one who designed those maps of Voya Nui, Metru Nui, and Mata Nui we show in the comic.)
We started the meeting by going over the presentation that had been made to management last month, and then saw some prototype 2008 sets. Then I made a story proposal for 2007-2009 -- one which was in line with the concept for 2008, made the changes necessary to fit that concept, and also would hopefully set us up for some more exciting stories in the future. I was pretty nervous, because it was a proposal I believed in, and I would have felt bad if it had failed.
Anyway, long story short, it went over well -- but as usual, there was more work to do. Questions were asked; plot holes were sought for and filled; some things stayed the same, some things changed radically; ways were found to loop in old mysteries; and a lot of things were debated because we were discussing major, major changes to the story. Sometimes, in the past, story team debates can turn into hours-long arguments, but this time everyone was shooting for the same goal -- finding a way to make the story work. And everyone contributed, either with a question, an answer, or both.
The upshot was we did in four hours what we expected to need six or seven to do, and everyone came away feeling like we accomplished something. Assuming it gets the go-ahead from up top, I will be working on a story bible for 2008 before the end of this year. Then the 2009 concept will get discussed with management next year.
After the meeting was over, we adjourned to Leah's house for dinner. Then the next day I was off to a town called Ulfborg on the west coast of Jutland, where we would be spending three days in LEGO Club/Community meetings.
More later ...
Greg
Back From Denmark
Posted by GregF on
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No, it does not change the Mask of Life story to a four-year arc -- it remains a three-year arc, with some changes. What IS changing is how the arc is ending, which plays into what we want to do in 2009. Essentially, you are going to get "more bang for your buck" in 2007 and 2008 than we had originally planned.
Greg
"More bang for my buck", I like it.
SZ
TMD
And yes, 2008 prototypes are pretty far advanced. They have to be -- stuff coming out in January 2008 has to be manufactured months beforehand in order to reach the stores on time, so you can't wait until the end of the year before to complete them. In fact, we already have focus groups scheduled for 2008 stuff early in November.
Greg
Greg
Funny enough, I know what you are talking about with confidentiality agreements.
But anyway, nice stuff going here Greg.
Also I do wonder one thing, when you say major major story changes, this means loopholes, and not entirely skewing the current storyling to fit the future?
I'd hate having to majorly reshape the pass. I mean Takua was noted as a Ta-Matoran, but know we know him as a Matoran of Light -- that's not a big change. Hopefully that's as far as the storyline team would go with such things...
~U
Vahiki
~Phyre
Well, ManaL, it looks like you have first dibs on checking out and giving your opinion on prototyps sets, but I volunteer to be second pick!
Hearing about the process was very nice. It's also good to hear that you are considering the adults as well as the kids (that might be in the next entry...)
2008 already, wow! KUTGW.
Here's an idea for getting imput on prototype sets, and building the sets: look at what fans are doing. Hold more building contests with Lego Mag, and check out Brickshelf and the BBC forum. I'm sure you'll see things like technic bodies (not one mold) and some ingenuity. And...brown! I think you can see what people want by seeing what they make because they don't have it. (and they're just creative)
Vahiki -- Since I can't discuss 2007 sets, I certainly can't discuss 2008 sets.
Frogs - Decision on brown can get easily made -- did the brown Piraka sell well? If it didn't, add that to the stack of brown sets that didn't sell well. Sales makes the difference here, not what pieces people get nostalgic about.
Were it up to me, I would bring online fans in on story panels -- and that is, in fact, something that has been seriously discussed. I am not sure on sets, simply because the online fan base is so much older than the mass of the set buyers -- a set that would seem like a really simple build to you guys might be really complex for an 8 year old.
Greg
Ahh...the greatest of all the story changes....
~U
P.S. - Somehow, I find it funny that after the meeting, everyone went to Leah's to eat. I'm sure it's very normal meeting-like thing to do, but I just find it funny...
P.S. Hey Greg what did you have for dinner at Leah's? Just curious.
-Paine-
Greg