Lots of questions on the various inhabitants of the BM universe and whether they are bio-mechanical or not. I held off answering until I could consult with the story team, but now have an answer for you.
As you know, MU characters are bio-mechanical. A Toa or Matoran or Dark Hunter, etc. is normally about 85% mechanical and 15% organic (the organic being muscle tissue, lungs, etc.)
BM characters are also bio-mechanical -- however, they are more like 85% organic and 15% mechanical (note that helmets and armor do not count as part of the mechanical, since they are just equipment that can be put on or taken off. I am talking actual permanent mechanical parts of the body.)
So BM beings are closer to, for example, an organic being who happens to have some mechanical implants, as opposed to a largely mechanical being who happens to have some organic elements.
Greg
Glatorian - Bio-mechanical Or Not?
Posted by GregF on
Greg
But I thought the eyes of the Bone Hunter's were part of their anatomy, such as the double eyelids. Or would that go beyond anatomy-the possible ocular implants? And by that extension, are the double eyelids natural even?
The Glatorian ones make a lot more sense. I'd assume Agori have something similar, like armor, would that be a correct assumption?
Just a question, though, about the extent of the 15%. Looking at my Vorox sitting here on my desk, he looks pretty much like the mostly-robotic biomechanical creatures we've known since 2001. Would the 15% mechanical anatomy be an "exoskeleton" that covers his body, making him look more robotic? Or are there parts of the set that simply don't look organic but storyline-wise truly are?
Technic things that still have the BIONICLE look, are pretty hard to make organic looking, without it being a guy with armor on, and even then that's not something that'd be easy for the technic style of LEGO. Story and the sets tend to have their differences, when it comes to things like this.
Though that's interesting, even though the 85% mechnical part on the Toa and such never stopped SS and Epic authors from making them a full 100% organic, but with armor on (Same goes to RPGs as well), but we all have that right since we're just being creative. ^^
Can you tell us if and how the organic aspect will be reflected in the animation of the new movie?
<o> <o>
Now, are the inhabitants of BM born with these implants (though the term implies they aren't)? I was actually under the impression that their mechanical parts are made of tissue that hardens with maturity, like seashells.
I guess a good comparison would be Fullmetal Alchemist Edward Elric's automail? An arm and a leg are fully metal/mechanical though, and you make it sound like a full limb would not be all mechanical. Maybe more like Anakin Skywalker's right mechanical lower arm....
Spink makes a good point however on that the sets definitely look just like the Bionicle pieces we've known for a while now. Not that anything can/will be done to change that. We'll just have to realize how some shapes are probably more armor than mechanical part, and we'll have to figure out which parts have been replaced by mechanical parts, and what is just armor (like a knight's). This might make the hands more easy to accept over the joints as hands, and makes me thing that Malum's claws might actually be in place of his hands.
-CF
_Xenn
-CF
*I do realize they were used slightly. This is one of those times where "never" means "not to often."