PW_3 wrote:1Hi, I was wondering if you could tell us a bit more about that cancelled Bionicle 2001 game by Saffire. Why was the GBA game not cancelled but the PC one was? Earlier you mentioned that the guy who worked at LEGO who was involved in the game left in 2005. What exactly was his involvement in the development? Also, what was the specific reason for cancelation? I have seen reasons range from combatability with the prevalent CPU's of the day to 9/11.
2Welcome to the LEGO Message Boards, PW!
1In your opinion, is LEGO likley to ever revisit the whole 'one year event' that they attempted with 2001? With the Mata-Nui Online Game updated monthly, and the whole emphasis on mystery and exploration that was especcially prevallent then, it made for an absolutley unforgettable year in terms of story telling. Was it because they had to pull out all the stops to survive?
2Also, was throwbots and roboriders, essentially, prototypes for Bionicle?
3And finally, my last question: who has the cancelled game now? Is it LEGO/Saffire?
4Thanks
4It should be noted that five people voted consistently that they felt there should be no canonization at all. If you want to see the poll and various comments, you can go to BZPower S&T. (I tried to post a link, but this website wouldn't let me.)
PW_3 wrote:1In your opinion, is LEGO likley to ever revisit the whole 'one year event' that they attempted with 2001? With the Mata-Nui Online Game updated monthly, and the whole emphasis on mystery and exploration that was especcially prevallent then, it made for an absolutley unforgettable year in terms of story telling. Was it because they had to pull out all the stops to survive?
2Also, was throwbots and roboriders, essentially, prototypes for Bionicle?
3And finally, my last question: who has the cancelled game now? Is it LEGO/Saffire?
4Thanks
51) Multi-part answer --
6a) I can't really say "yes" or "no" to this, because whether we did something like that again (with not only the story emphasis but things like the truck tour) would be a call that Marketing would make.
7b) One thing to note is that, with most of our "big" lines these days, we seem to have a TV series. That mitigates the need to do a lot of story telling in other media.
8c) The reason you saw so much investment and so many things with BIONICLE in 2001 is that it was essentially a whole new category for us -- a story-driven, buildable action figure line -- and the only way it would work would be to aggressively push it. The idea was, "Pretend this is a big movie that we are doing toys for and just get the line out there so it's everywhere you look."
92) Can't speak to this, as I did not work here when those lines were active.
103) No idea.
etjpabf1011 wrote:ScribeGT6817 wrote:etjpabf1011 wrote:1AWESOME!!!! My only question is: what do you think of the re-doing of the bionicle theme?
2As with any LEGO line, I hope it is successful.
3OK, and Is this new Bionicle Supposed to be a continue-ation or an alternate universe or what?
4It's a reboot. To my knowledge, it is not supposed to be connected to the original universe.